Check out our shaman guide for speed leveling 1-60 in wow classic / vanilla. You’ll find here the best spec and gear for leveling. Be the first shaman to reach lvl 60 on your server!
Shaman is overall a pretty good leveling class. high mobility, kiting potential, and excellent group utility It's very versatile with both good melee attacks and great spells, as well as self-healing and a plethora of buff and utility totems.
Here are some tips to progress quickly during your leveling as shaman in classic wow.
From level 6 onwards (when you get Earthbind Totem Rank 1) you can start Earthbind Kiting, using Earthbind Totem to Slow Enemies by 50% (= R3 Hamstring Warriors obtained at 54) weaving in and out of their hit box to mitigate damage. If a Mob has 2.0 Attack Speed and you have a Weapon with 3.8 = 47.4% Damage Reduction!
Mobs out in the open world generally have a higher movement speed and higher attack speed than you. If you were to stand still and trade hits with a mob back and forth you may end up trading 1 of your Auto attacks for 2+ of theirs.
If executed properly, proper Earthbind Kiting allows you to trade 1 hit for 1 hit with a target, drastically reducing your damage taken while not reducing your damage at all since you are monitoring your natural auto attacks with the swing timer.
Swing Timer <- Click for Link to Addon
Tracks both your swing timer and your enemies swing timer. This is vitally important to effectively “Earthbind Kiting”.
Swing Timer <- Click for Link to Addon
Tracks both your swing timer and your enemies swing timer. This is vitally important to effectively “Earthbind Kiting”.
Totem Module <- Click for Link to Addon
Call of Elements is mostly a totem timer / placement addon. It displays four totem icons that you can click to summon totems.
XP / Hr Tracker <- Click for Link to Addon
Track your leveling efficiency with precision. Use a tool that can share insights such as EPH and EPM and Average XP per kill.
Outfitter <- Click for Link to Addon Addon allows you to swap gear back and forth easily.
This is useful for swapping back and forth a spirit set.
To begin with, you start in Elemental spec because you will always use your fire totem during your leveling, it’s the skill with the best DPM (damage per mana used), so buffing that spell by 15% is really important for early leveling.
Convection/Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. |
Concussion/Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. |
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Earth's Grasp/Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Next level: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
Elemental Warding/Reduces damage taken from Fire, Frost and Nature effects by 4%. Reduces damage taken from Fire, Frost and Nature effects by 4%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 7%. Reduces damage taken from Fire, Frost and Nature effects by 7%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 10%. Reduces damage taken from Fire, Frost and Nature effects by 10%. |
Call of Flame/Increases the damage done by your Fire Totems by 5% Increases the damage done by your Fire Totems by 5% Next level: Increases the damage done by your Fire Totems by 10% Increases the damage done by your Fire Totems by 10% Next level: Increases the damage done by your Fire Totems by 15% Increases the damage done by your Fire Totems by 15% |
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Elemental Focus/Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
Reverberation/Reduces the cooldown of your Shock spells by 0.2 sec. Reduces the cooldown of your Shock spells by 0.2 sec. Next level: Reduces the cooldown of your Shock spells by 0.4 sec. Reduces the cooldown of your Shock spells by 0.4 sec. Next level: Reduces the cooldown of your Shock spells by 0.6 sec. Reduces the cooldown of your Shock spells by 0.6 sec. Next level: Reduces the cooldown of your Shock spells by 0.8 sec. Reduces the cooldown of your Shock spells by 0.8 sec. Next level: Reduces the cooldown of your Shock spells by 1 sec. Reduces the cooldown of your Shock spells by 1 sec. |
Call of Thunder/Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. |
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Improved Fire Totems/Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Next level: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% |
Eye of the Storm/Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. |
Elemental Devastation/Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. |
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Storm Reach/Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Next level: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. |
Elemental Fury/Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. |
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Lightning Mastery/Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. |
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Elemental Mastery/Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. |
Ancestral Knowledge/Increases your maximum Mana by 1% Increases your maximum Mana by 1% Next level: Increases your maximum Mana by 2% Increases your maximum Mana by 2% Next level: Increases your maximum Mana by 3% Increases your maximum Mana by 3% Next level: Increases your maximum Mana by 4% Increases your maximum Mana by 4% Next level: Increases your maximum Mana by 5% Increases your maximum Mana by 5% |
Shield Specialization/Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Next level: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Next level: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Next level: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Next level: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. |
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Guardian Totems/Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Next level: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. |
Thundering Strikes/Requires Melee Weapon
Improves your chance to get a critical strike with your weapon attacks by 1%. Improves your chance to get a critical strike with your weapon attacks by 1%. Next level: Improves your chance to get a critical strike with your weapon attacks by 2%. Improves your chance to get a critical strike with your weapon attacks by 2%. Next level: Improves your chance to get a critical strike with your weapon attacks by 3%. Improves your chance to get a critical strike with your weapon attacks by 3%. Next level: Improves your chance to get a critical strike with your weapon attacks by 4%. Improves your chance to get a critical strike with your weapon attacks by 4%. Next level: Improves your chance to get a critical strike with your weapon attacks by 5%. Improves your chance to get a critical strike with your weapon attacks by 5%. |
Improved Ghost Wolf/Reduces the cast time of your Ghost Wolf spell by 1 sec. Reduces the cast time of your Ghost Wolf spell by 1 sec. Next level: Reduces the cast time of your Ghost Wolf spell by 2 sec. Reduces the cast time of your Ghost Wolf spell by 2 sec. |
Improved Lightning Shield/Increases the damage done by your Lightning Shield orbs by 5%. Increases the damage done by your Lightning Shield orbs by 5%. Next level: Increases the damage done by your Lightning Shield orbs by 10%. Increases the damage done by your Lightning Shield orbs by 10%. Next level: Increases the damage done by your Lightning Shield orbs by 15%. Increases the damage done by your Lightning Shield orbs by 15%. |
Enhancing Totems/Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Next level: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. |
Two-Handed Axes and Maces/Allows you to use Two-Handed Axes and Two-Handed Maces. Allows you to use Two-Handed Axes and Two-Handed Maces. |
Anticipation/Increases your chance to dodge by an additional 1%. Increases your chance to dodge by an additional 1%. Next level: Increases your chance to dodge by an additional 2%. Increases your chance to dodge by an additional 2%. Next level: Increases your chance to dodge by an additional 3%. Increases your chance to dodge by an additional 3%. Next level: Increases your chance to dodge by an additional 4%. Increases your chance to dodge by an additional 4%. Next level: Increases your chance to dodge by an additional 5%. Increases your chance to dodge by an additional 5%. |
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Flurry/Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. |
Toughness/Increases your armor value from items by 2%. Increases your armor value from items by 2%. Next level: Increases your armor value from items by 4%. Increases your armor value from items by 4%. Next level: Increases your armor value from items by 6%. Increases your armor value from items by 6%. Next level: Increases your armor value from items by 8%. Increases your armor value from items by 8%. Next level: Increases your armor value from items by 10%. Increases your armor value from items by 10%. |
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Improved Weapon Totems/Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Next level: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
Elemental Weapons/Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. |
Parry/Gives a chance to parry enemy melee attacks. Gives a chance to parry enemy melee attacks. |
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Weapon Mastery/Requires Melee Weapon
Increases the damage you deal with all weapons by 2%. Increases the damage you deal with all weapons by 2%. Next level: Increases the damage you deal with all weapons by 4%. Increases the damage you deal with all weapons by 4%. Next level: Increases the damage you deal with all weapons by 6%. Increases the damage you deal with all weapons by 6%. Next level: Increases the damage you deal with all weapons by 8%. Increases the damage you deal with all weapons by 8%. Next level: Increases the damage you deal with all weapons by 10%. Increases the damage you deal with all weapons by 10%. |
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Stormstrike/21% of base mana
Melee Range
Instant
20 sec cooldown
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. |
Improved Healing Wave/Reduces the casting time of your Healing Wave spell by 0.1 sec. Reduces the casting time of your Healing Wave spell by 0.1 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.2 sec. Reduces the casting time of your Healing Wave spell by 0.2 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.3 sec. Reduces the casting time of your Healing Wave spell by 0.3 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.4 sec. Reduces the casting time of your Healing Wave spell by 0.4 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.5 sec. Reduces the casting time of your Healing Wave spell by 0.5 sec. |
Tidal Focus/Reduces the Mana cost of your healing spells by 1%. Reduces the Mana cost of your healing spells by 1%. Next level: Reduces the Mana cost of your healing spells by 2%. Reduces the Mana cost of your healing spells by 2%. Next level: Reduces the Mana cost of your healing spells by 3%. Reduces the Mana cost of your healing spells by 3%. Next level: Reduces the Mana cost of your healing spells by 4%. Reduces the Mana cost of your healing spells by 4%. Next level: Reduces the Mana cost of your healing spells by 5%. Reduces the Mana cost of your healing spells by 5%. |
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Improved Reincarnation/Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Next level: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. |
Ancestral Healing/Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
Totemic Focus/Reduces the Mana cost of your totems by 5%. Reduces the Mana cost of your totems by 5%. Next level: Reduces the Mana cost of your totems by 10%. Reduces the Mana cost of your totems by 10%. Next level: Reduces the Mana cost of your totems by 15%. Reduces the Mana cost of your totems by 15%. Next level: Reduces the Mana cost of your totems by 20%. Reduces the Mana cost of your totems by 20%. Next level: Reduces the Mana cost of your totems by 25%. Reduces the Mana cost of your totems by 25%. |
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Nature's Guidance/Increases your chance to hit with melee attacks and spells by 1%. Increases your chance to hit with melee attacks and spells by 1%. Next level: Increases your chance to hit with melee attacks and spells by 2%. Increases your chance to hit with melee attacks and spells by 2%. Next level: Increases your chance to hit with melee attacks and spells by 3%. Increases your chance to hit with melee attacks and spells by 3%. |
Healing Focus/Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Totemic Mastery/The radius of your totems that affect friendly targets is increased to 30 yd. The radius of your totems that affect friendly targets is increased to 30 yd. |
Healing Grace/Reduces the threat generated by your healing spells by 5%. Reduces the threat generated by your healing spells by 5%. Next level: Reduces the threat generated by your healing spells by 10%. Reduces the threat generated by your healing spells by 10%. Next level: Reduces the threat generated by your healing spells by 15%. Reduces the threat generated by your healing spells by 15%. |
Restorative Totems/Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 25%. Increases the effect of your Mana Spring and Healing Stream Totems by 25%. |
Tidal Mastery/Increases the critical effect chance of your healing and lightning spells by 1%. Increases the critical effect chance of your healing and lightning spells by 1%. Next level: Increases the critical effect chance of your healing and lightning spells by 2%. Increases the critical effect chance of your healing and lightning spells by 2%. Next level: Increases the critical effect chance of your healing and lightning spells by 3%. Increases the critical effect chance of your healing and lightning spells by 3%. Next level: Increases the critical effect chance of your healing and lightning spells by 4%. Increases the critical effect chance of your healing and lightning spells by 4%. Next level: Increases the critical effect chance of your healing and lightning spells by 5%. Increases the critical effect chance of your healing and lightning spells by 5%. |
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Flots de soins/Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. |
Nature's Swiftness/Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. |
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Purification/Increases the effectiveness of your healing spells by 2%. Increases the effectiveness of your healing spells by 2%. Next level: Increases the effectiveness of your healing spells by 4%. Increases the effectiveness of your healing spells by 4%. Next level: Increases the effectiveness of your healing spells by 6%. Increases the effectiveness of your healing spells by 6%. Next level: Increases the effectiveness of your healing spells by 8%. Increases the effectiveness of your healing spells by 8%. Next level: Increases the effectiveness of your healing spells by 10%. Increases the effectiveness of your healing spells by 10%. |
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Mana Tide Totem/20 Mana
Instant
5 min cooldown
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. |
Here is the order:
When you reach lvl 20, you can respec to Enhancement in order to use 2 hands weapons, and you can continue until lvl 40 with this order:
Convection/Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. |
Concussion/Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. |
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Earth's Grasp/Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Next level: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
Elemental Warding/Reduces damage taken from Fire, Frost and Nature effects by 4%. Reduces damage taken from Fire, Frost and Nature effects by 4%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 7%. Reduces damage taken from Fire, Frost and Nature effects by 7%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 10%. Reduces damage taken from Fire, Frost and Nature effects by 10%. |
Call of Flame/Increases the damage done by your Fire Totems by 5% Increases the damage done by your Fire Totems by 5% Next level: Increases the damage done by your Fire Totems by 10% Increases the damage done by your Fire Totems by 10% Next level: Increases the damage done by your Fire Totems by 15% Increases the damage done by your Fire Totems by 15% |
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Elemental Focus/Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
Reverberation/Reduces the cooldown of your Shock spells by 0.2 sec. Reduces the cooldown of your Shock spells by 0.2 sec. Next level: Reduces the cooldown of your Shock spells by 0.4 sec. Reduces the cooldown of your Shock spells by 0.4 sec. Next level: Reduces the cooldown of your Shock spells by 0.6 sec. Reduces the cooldown of your Shock spells by 0.6 sec. Next level: Reduces the cooldown of your Shock spells by 0.8 sec. Reduces the cooldown of your Shock spells by 0.8 sec. Next level: Reduces the cooldown of your Shock spells by 1 sec. Reduces the cooldown of your Shock spells by 1 sec. |
Call of Thunder/Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. |
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Improved Fire Totems/Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Next level: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% |
Eye of the Storm/Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. |
Elemental Devastation/Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. |
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Storm Reach/Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Next level: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. |
Elemental Fury/Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. |
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Lightning Mastery/Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. |
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Elemental Mastery/Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. |
Ancestral Knowledge/Increases your maximum Mana by 1% Increases your maximum Mana by 1% Next level: Increases your maximum Mana by 2% Increases your maximum Mana by 2% Next level: Increases your maximum Mana by 3% Increases your maximum Mana by 3% Next level: Increases your maximum Mana by 4% Increases your maximum Mana by 4% Next level: Increases your maximum Mana by 5% Increases your maximum Mana by 5% |
Shield Specialization/Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Next level: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Next level: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Next level: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Next level: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. |
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Guardian Totems/Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Next level: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. |
Thundering Strikes/Requires Melee Weapon
Improves your chance to get a critical strike with your weapon attacks by 1%. Improves your chance to get a critical strike with your weapon attacks by 1%. Next level: Improves your chance to get a critical strike with your weapon attacks by 2%. Improves your chance to get a critical strike with your weapon attacks by 2%. Next level: Improves your chance to get a critical strike with your weapon attacks by 3%. Improves your chance to get a critical strike with your weapon attacks by 3%. Next level: Improves your chance to get a critical strike with your weapon attacks by 4%. Improves your chance to get a critical strike with your weapon attacks by 4%. Next level: Improves your chance to get a critical strike with your weapon attacks by 5%. Improves your chance to get a critical strike with your weapon attacks by 5%. |
Improved Ghost Wolf/Reduces the cast time of your Ghost Wolf spell by 1 sec. Reduces the cast time of your Ghost Wolf spell by 1 sec. Next level: Reduces the cast time of your Ghost Wolf spell by 2 sec. Reduces the cast time of your Ghost Wolf spell by 2 sec. |
Improved Lightning Shield/Increases the damage done by your Lightning Shield orbs by 5%. Increases the damage done by your Lightning Shield orbs by 5%. Next level: Increases the damage done by your Lightning Shield orbs by 10%. Increases the damage done by your Lightning Shield orbs by 10%. Next level: Increases the damage done by your Lightning Shield orbs by 15%. Increases the damage done by your Lightning Shield orbs by 15%. |
Enhancing Totems/Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Next level: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. |
Two-Handed Axes and Maces/Allows you to use Two-Handed Axes and Two-Handed Maces. Allows you to use Two-Handed Axes and Two-Handed Maces. |
Anticipation/Increases your chance to dodge by an additional 1%. Increases your chance to dodge by an additional 1%. Next level: Increases your chance to dodge by an additional 2%. Increases your chance to dodge by an additional 2%. Next level: Increases your chance to dodge by an additional 3%. Increases your chance to dodge by an additional 3%. Next level: Increases your chance to dodge by an additional 4%. Increases your chance to dodge by an additional 4%. Next level: Increases your chance to dodge by an additional 5%. Increases your chance to dodge by an additional 5%. |
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Flurry/Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. |
Toughness/Increases your armor value from items by 2%. Increases your armor value from items by 2%. Next level: Increases your armor value from items by 4%. Increases your armor value from items by 4%. Next level: Increases your armor value from items by 6%. Increases your armor value from items by 6%. Next level: Increases your armor value from items by 8%. Increases your armor value from items by 8%. Next level: Increases your armor value from items by 10%. Increases your armor value from items by 10%. |
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Improved Weapon Totems/Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Next level: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
Elemental Weapons/Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. |
Parry/Gives a chance to parry enemy melee attacks. Gives a chance to parry enemy melee attacks. |
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Weapon Mastery/Requires Melee Weapon
Increases the damage you deal with all weapons by 2%. Increases the damage you deal with all weapons by 2%. Next level: Increases the damage you deal with all weapons by 4%. Increases the damage you deal with all weapons by 4%. Next level: Increases the damage you deal with all weapons by 6%. Increases the damage you deal with all weapons by 6%. Next level: Increases the damage you deal with all weapons by 8%. Increases the damage you deal with all weapons by 8%. Next level: Increases the damage you deal with all weapons by 10%. Increases the damage you deal with all weapons by 10%. |
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Stormstrike/21% of base mana
Melee Range
Instant
20 sec cooldown
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. |
Improved Healing Wave/Reduces the casting time of your Healing Wave spell by 0.1 sec. Reduces the casting time of your Healing Wave spell by 0.1 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.2 sec. Reduces the casting time of your Healing Wave spell by 0.2 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.3 sec. Reduces the casting time of your Healing Wave spell by 0.3 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.4 sec. Reduces the casting time of your Healing Wave spell by 0.4 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.5 sec. Reduces the casting time of your Healing Wave spell by 0.5 sec. |
Tidal Focus/Reduces the Mana cost of your healing spells by 1%. Reduces the Mana cost of your healing spells by 1%. Next level: Reduces the Mana cost of your healing spells by 2%. Reduces the Mana cost of your healing spells by 2%. Next level: Reduces the Mana cost of your healing spells by 3%. Reduces the Mana cost of your healing spells by 3%. Next level: Reduces the Mana cost of your healing spells by 4%. Reduces the Mana cost of your healing spells by 4%. Next level: Reduces the Mana cost of your healing spells by 5%. Reduces the Mana cost of your healing spells by 5%. |
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Improved Reincarnation/Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Next level: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. |
Ancestral Healing/Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
Totemic Focus/Reduces the Mana cost of your totems by 5%. Reduces the Mana cost of your totems by 5%. Next level: Reduces the Mana cost of your totems by 10%. Reduces the Mana cost of your totems by 10%. Next level: Reduces the Mana cost of your totems by 15%. Reduces the Mana cost of your totems by 15%. Next level: Reduces the Mana cost of your totems by 20%. Reduces the Mana cost of your totems by 20%. Next level: Reduces the Mana cost of your totems by 25%. Reduces the Mana cost of your totems by 25%. |
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Nature's Guidance/Increases your chance to hit with melee attacks and spells by 1%. Increases your chance to hit with melee attacks and spells by 1%. Next level: Increases your chance to hit with melee attacks and spells by 2%. Increases your chance to hit with melee attacks and spells by 2%. Next level: Increases your chance to hit with melee attacks and spells by 3%. Increases your chance to hit with melee attacks and spells by 3%. |
Healing Focus/Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Totemic Mastery/The radius of your totems that affect friendly targets is increased to 30 yd. The radius of your totems that affect friendly targets is increased to 30 yd. |
Healing Grace/Reduces the threat generated by your healing spells by 5%. Reduces the threat generated by your healing spells by 5%. Next level: Reduces the threat generated by your healing spells by 10%. Reduces the threat generated by your healing spells by 10%. Next level: Reduces the threat generated by your healing spells by 15%. Reduces the threat generated by your healing spells by 15%. |
Restorative Totems/Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 25%. Increases the effect of your Mana Spring and Healing Stream Totems by 25%. |
Tidal Mastery/Increases the critical effect chance of your healing and lightning spells by 1%. Increases the critical effect chance of your healing and lightning spells by 1%. Next level: Increases the critical effect chance of your healing and lightning spells by 2%. Increases the critical effect chance of your healing and lightning spells by 2%. Next level: Increases the critical effect chance of your healing and lightning spells by 3%. Increases the critical effect chance of your healing and lightning spells by 3%. Next level: Increases the critical effect chance of your healing and lightning spells by 4%. Increases the critical effect chance of your healing and lightning spells by 4%. Next level: Increases the critical effect chance of your healing and lightning spells by 5%. Increases the critical effect chance of your healing and lightning spells by 5%. |
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Flots de soins/Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. |
Nature's Swiftness/Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. |
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Purification/Increases the effectiveness of your healing spells by 2%. Increases the effectiveness of your healing spells by 2%. Next level: Increases the effectiveness of your healing spells by 4%. Increases the effectiveness of your healing spells by 4%. Next level: Increases the effectiveness of your healing spells by 6%. Increases the effectiveness of your healing spells by 6%. Next level: Increases the effectiveness of your healing spells by 8%. Increases the effectiveness of your healing spells by 8%. Next level: Increases the effectiveness of your healing spells by 10%. Increases the effectiveness of your healing spells by 10%. |
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Mana Tide Totem/20 Mana
Instant
5 min cooldown
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. |
Here is the Enhancement build :
Convection/Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. |
Concussion/Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. |
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Earth's Grasp/Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Next level: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
Elemental Warding/Reduces damage taken from Fire, Frost and Nature effects by 4%. Reduces damage taken from Fire, Frost and Nature effects by 4%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 7%. Reduces damage taken from Fire, Frost and Nature effects by 7%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 10%. Reduces damage taken from Fire, Frost and Nature effects by 10%. |
Call of Flame/Increases the damage done by your Fire Totems by 5% Increases the damage done by your Fire Totems by 5% Next level: Increases the damage done by your Fire Totems by 10% Increases the damage done by your Fire Totems by 10% Next level: Increases the damage done by your Fire Totems by 15% Increases the damage done by your Fire Totems by 15% |
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Elemental Focus/Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
Reverberation/Reduces the cooldown of your Shock spells by 0.2 sec. Reduces the cooldown of your Shock spells by 0.2 sec. Next level: Reduces the cooldown of your Shock spells by 0.4 sec. Reduces the cooldown of your Shock spells by 0.4 sec. Next level: Reduces the cooldown of your Shock spells by 0.6 sec. Reduces the cooldown of your Shock spells by 0.6 sec. Next level: Reduces the cooldown of your Shock spells by 0.8 sec. Reduces the cooldown of your Shock spells by 0.8 sec. Next level: Reduces the cooldown of your Shock spells by 1 sec. Reduces the cooldown of your Shock spells by 1 sec. |
Call of Thunder/Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. |
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Improved Fire Totems/Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Next level: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% |
Eye of the Storm/Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. |
Elemental Devastation/Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. |
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Storm Reach/Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Next level: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. |
Elemental Fury/Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. |
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Lightning Mastery/Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. |
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Elemental Mastery/Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. |
Ancestral Knowledge/Increases your maximum Mana by 1% Increases your maximum Mana by 1% Next level: Increases your maximum Mana by 2% Increases your maximum Mana by 2% Next level: Increases your maximum Mana by 3% Increases your maximum Mana by 3% Next level: Increases your maximum Mana by 4% Increases your maximum Mana by 4% Next level: Increases your maximum Mana by 5% Increases your maximum Mana by 5% |
Shield Specialization/Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Next level: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Next level: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Next level: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Next level: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. |
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Guardian Totems/Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Next level: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. |
Thundering Strikes/Requires Melee Weapon
Improves your chance to get a critical strike with your weapon attacks by 1%. Improves your chance to get a critical strike with your weapon attacks by 1%. Next level: Improves your chance to get a critical strike with your weapon attacks by 2%. Improves your chance to get a critical strike with your weapon attacks by 2%. Next level: Improves your chance to get a critical strike with your weapon attacks by 3%. Improves your chance to get a critical strike with your weapon attacks by 3%. Next level: Improves your chance to get a critical strike with your weapon attacks by 4%. Improves your chance to get a critical strike with your weapon attacks by 4%. Next level: Improves your chance to get a critical strike with your weapon attacks by 5%. Improves your chance to get a critical strike with your weapon attacks by 5%. |
Improved Ghost Wolf/Reduces the cast time of your Ghost Wolf spell by 1 sec. Reduces the cast time of your Ghost Wolf spell by 1 sec. Next level: Reduces the cast time of your Ghost Wolf spell by 2 sec. Reduces the cast time of your Ghost Wolf spell by 2 sec. |
Improved Lightning Shield/Increases the damage done by your Lightning Shield orbs by 5%. Increases the damage done by your Lightning Shield orbs by 5%. Next level: Increases the damage done by your Lightning Shield orbs by 10%. Increases the damage done by your Lightning Shield orbs by 10%. Next level: Increases the damage done by your Lightning Shield orbs by 15%. Increases the damage done by your Lightning Shield orbs by 15%. |
Enhancing Totems/Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Next level: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. |
Two-Handed Axes and Maces/Allows you to use Two-Handed Axes and Two-Handed Maces. Allows you to use Two-Handed Axes and Two-Handed Maces. |
Anticipation/Increases your chance to dodge by an additional 1%. Increases your chance to dodge by an additional 1%. Next level: Increases your chance to dodge by an additional 2%. Increases your chance to dodge by an additional 2%. Next level: Increases your chance to dodge by an additional 3%. Increases your chance to dodge by an additional 3%. Next level: Increases your chance to dodge by an additional 4%. Increases your chance to dodge by an additional 4%. Next level: Increases your chance to dodge by an additional 5%. Increases your chance to dodge by an additional 5%. |
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Flurry/Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. |
Toughness/Increases your armor value from items by 2%. Increases your armor value from items by 2%. Next level: Increases your armor value from items by 4%. Increases your armor value from items by 4%. Next level: Increases your armor value from items by 6%. Increases your armor value from items by 6%. Next level: Increases your armor value from items by 8%. Increases your armor value from items by 8%. Next level: Increases your armor value from items by 10%. Increases your armor value from items by 10%. |
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Improved Weapon Totems/Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Next level: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
Elemental Weapons/Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. |
Parry/Gives a chance to parry enemy melee attacks. Gives a chance to parry enemy melee attacks. |
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Weapon Mastery/Requires Melee Weapon
Increases the damage you deal with all weapons by 2%. Increases the damage you deal with all weapons by 2%. Next level: Increases the damage you deal with all weapons by 4%. Increases the damage you deal with all weapons by 4%. Next level: Increases the damage you deal with all weapons by 6%. Increases the damage you deal with all weapons by 6%. Next level: Increases the damage you deal with all weapons by 8%. Increases the damage you deal with all weapons by 8%. Next level: Increases the damage you deal with all weapons by 10%. Increases the damage you deal with all weapons by 10%. |
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Stormstrike/21% of base mana
Melee Range
Instant
20 sec cooldown
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. |
Improved Healing Wave/Reduces the casting time of your Healing Wave spell by 0.1 sec. Reduces the casting time of your Healing Wave spell by 0.1 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.2 sec. Reduces the casting time of your Healing Wave spell by 0.2 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.3 sec. Reduces the casting time of your Healing Wave spell by 0.3 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.4 sec. Reduces the casting time of your Healing Wave spell by 0.4 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.5 sec. Reduces the casting time of your Healing Wave spell by 0.5 sec. |
Tidal Focus/Reduces the Mana cost of your healing spells by 1%. Reduces the Mana cost of your healing spells by 1%. Next level: Reduces the Mana cost of your healing spells by 2%. Reduces the Mana cost of your healing spells by 2%. Next level: Reduces the Mana cost of your healing spells by 3%. Reduces the Mana cost of your healing spells by 3%. Next level: Reduces the Mana cost of your healing spells by 4%. Reduces the Mana cost of your healing spells by 4%. Next level: Reduces the Mana cost of your healing spells by 5%. Reduces the Mana cost of your healing spells by 5%. |
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Improved Reincarnation/Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Next level: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. |
Ancestral Healing/Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
Totemic Focus/Reduces the Mana cost of your totems by 5%. Reduces the Mana cost of your totems by 5%. Next level: Reduces the Mana cost of your totems by 10%. Reduces the Mana cost of your totems by 10%. Next level: Reduces the Mana cost of your totems by 15%. Reduces the Mana cost of your totems by 15%. Next level: Reduces the Mana cost of your totems by 20%. Reduces the Mana cost of your totems by 20%. Next level: Reduces the Mana cost of your totems by 25%. Reduces the Mana cost of your totems by 25%. |
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Nature's Guidance/Increases your chance to hit with melee attacks and spells by 1%. Increases your chance to hit with melee attacks and spells by 1%. Next level: Increases your chance to hit with melee attacks and spells by 2%. Increases your chance to hit with melee attacks and spells by 2%. Next level: Increases your chance to hit with melee attacks and spells by 3%. Increases your chance to hit with melee attacks and spells by 3%. |
Healing Focus/Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Totemic Mastery/The radius of your totems that affect friendly targets is increased to 30 yd. The radius of your totems that affect friendly targets is increased to 30 yd. |
Healing Grace/Reduces the threat generated by your healing spells by 5%. Reduces the threat generated by your healing spells by 5%. Next level: Reduces the threat generated by your healing spells by 10%. Reduces the threat generated by your healing spells by 10%. Next level: Reduces the threat generated by your healing spells by 15%. Reduces the threat generated by your healing spells by 15%. |
Restorative Totems/Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 25%. Increases the effect of your Mana Spring and Healing Stream Totems by 25%. |
Tidal Mastery/Increases the critical effect chance of your healing and lightning spells by 1%. Increases the critical effect chance of your healing and lightning spells by 1%. Next level: Increases the critical effect chance of your healing and lightning spells by 2%. Increases the critical effect chance of your healing and lightning spells by 2%. Next level: Increases the critical effect chance of your healing and lightning spells by 3%. Increases the critical effect chance of your healing and lightning spells by 3%. Next level: Increases the critical effect chance of your healing and lightning spells by 4%. Increases the critical effect chance of your healing and lightning spells by 4%. Next level: Increases the critical effect chance of your healing and lightning spells by 5%. Increases the critical effect chance of your healing and lightning spells by 5%. |
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Flots de soins/Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. |
Nature's Swiftness/Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. |
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Purification/Increases the effectiveness of your healing spells by 2%. Increases the effectiveness of your healing spells by 2%. Next level: Increases the effectiveness of your healing spells by 4%. Increases the effectiveness of your healing spells by 4%. Next level: Increases the effectiveness of your healing spells by 6%. Increases the effectiveness of your healing spells by 6%. Next level: Increases the effectiveness of your healing spells by 8%. Increases the effectiveness of your healing spells by 8%. Next level: Increases the effectiveness of your healing spells by 10%. Increases the effectiveness of your healing spells by 10%. |
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Mana Tide Totem/20 Mana
Instant
5 min cooldown
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. |
Here is the full Elemental build :
Convection/Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. |
Concussion/Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. |
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Earth's Grasp/Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Next level: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
Elemental Warding/Reduces damage taken from Fire, Frost and Nature effects by 4%. Reduces damage taken from Fire, Frost and Nature effects by 4%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 7%. Reduces damage taken from Fire, Frost and Nature effects by 7%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 10%. Reduces damage taken from Fire, Frost and Nature effects by 10%. |
Call of Flame/Increases the damage done by your Fire Totems by 5% Increases the damage done by your Fire Totems by 5% Next level: Increases the damage done by your Fire Totems by 10% Increases the damage done by your Fire Totems by 10% Next level: Increases the damage done by your Fire Totems by 15% Increases the damage done by your Fire Totems by 15% |
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Elemental Focus/Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
Reverberation/Reduces the cooldown of your Shock spells by 0.2 sec. Reduces the cooldown of your Shock spells by 0.2 sec. Next level: Reduces the cooldown of your Shock spells by 0.4 sec. Reduces the cooldown of your Shock spells by 0.4 sec. Next level: Reduces the cooldown of your Shock spells by 0.6 sec. Reduces the cooldown of your Shock spells by 0.6 sec. Next level: Reduces the cooldown of your Shock spells by 0.8 sec. Reduces the cooldown of your Shock spells by 0.8 sec. Next level: Reduces the cooldown of your Shock spells by 1 sec. Reduces the cooldown of your Shock spells by 1 sec. |
Call of Thunder/Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. |
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Improved Fire Totems/Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Next level: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% |
Eye of the Storm/Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. |
Elemental Devastation/Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. |
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Storm Reach/Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Next level: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. |
Elemental Fury/Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. |
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Lightning Mastery/Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. |
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Elemental Mastery/Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. |
Ancestral Knowledge/Increases your maximum Mana by 1% Increases your maximum Mana by 1% Next level: Increases your maximum Mana by 2% Increases your maximum Mana by 2% Next level: Increases your maximum Mana by 3% Increases your maximum Mana by 3% Next level: Increases your maximum Mana by 4% Increases your maximum Mana by 4% Next level: Increases your maximum Mana by 5% Increases your maximum Mana by 5% |
Shield Specialization/Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Next level: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Next level: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Next level: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Next level: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. |
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Guardian Totems/Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Next level: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. |
Thundering Strikes/Requires Melee Weapon
Improves your chance to get a critical strike with your weapon attacks by 1%. Improves your chance to get a critical strike with your weapon attacks by 1%. Next level: Improves your chance to get a critical strike with your weapon attacks by 2%. Improves your chance to get a critical strike with your weapon attacks by 2%. Next level: Improves your chance to get a critical strike with your weapon attacks by 3%. Improves your chance to get a critical strike with your weapon attacks by 3%. Next level: Improves your chance to get a critical strike with your weapon attacks by 4%. Improves your chance to get a critical strike with your weapon attacks by 4%. Next level: Improves your chance to get a critical strike with your weapon attacks by 5%. Improves your chance to get a critical strike with your weapon attacks by 5%. |
Improved Ghost Wolf/Reduces the cast time of your Ghost Wolf spell by 1 sec. Reduces the cast time of your Ghost Wolf spell by 1 sec. Next level: Reduces the cast time of your Ghost Wolf spell by 2 sec. Reduces the cast time of your Ghost Wolf spell by 2 sec. |
Improved Lightning Shield/Increases the damage done by your Lightning Shield orbs by 5%. Increases the damage done by your Lightning Shield orbs by 5%. Next level: Increases the damage done by your Lightning Shield orbs by 10%. Increases the damage done by your Lightning Shield orbs by 10%. Next level: Increases the damage done by your Lightning Shield orbs by 15%. Increases the damage done by your Lightning Shield orbs by 15%. |
Enhancing Totems/Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Next level: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. |
Two-Handed Axes and Maces/Allows you to use Two-Handed Axes and Two-Handed Maces. Allows you to use Two-Handed Axes and Two-Handed Maces. |
Anticipation/Increases your chance to dodge by an additional 1%. Increases your chance to dodge by an additional 1%. Next level: Increases your chance to dodge by an additional 2%. Increases your chance to dodge by an additional 2%. Next level: Increases your chance to dodge by an additional 3%. Increases your chance to dodge by an additional 3%. Next level: Increases your chance to dodge by an additional 4%. Increases your chance to dodge by an additional 4%. Next level: Increases your chance to dodge by an additional 5%. Increases your chance to dodge by an additional 5%. |
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Flurry/Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. |
Toughness/Increases your armor value from items by 2%. Increases your armor value from items by 2%. Next level: Increases your armor value from items by 4%. Increases your armor value from items by 4%. Next level: Increases your armor value from items by 6%. Increases your armor value from items by 6%. Next level: Increases your armor value from items by 8%. Increases your armor value from items by 8%. Next level: Increases your armor value from items by 10%. Increases your armor value from items by 10%. |
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Improved Weapon Totems/Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Next level: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
Elemental Weapons/Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. |
Parry/Gives a chance to parry enemy melee attacks. Gives a chance to parry enemy melee attacks. |
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Weapon Mastery/Requires Melee Weapon
Increases the damage you deal with all weapons by 2%. Increases the damage you deal with all weapons by 2%. Next level: Increases the damage you deal with all weapons by 4%. Increases the damage you deal with all weapons by 4%. Next level: Increases the damage you deal with all weapons by 6%. Increases the damage you deal with all weapons by 6%. Next level: Increases the damage you deal with all weapons by 8%. Increases the damage you deal with all weapons by 8%. Next level: Increases the damage you deal with all weapons by 10%. Increases the damage you deal with all weapons by 10%. |
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Stormstrike/21% of base mana
Melee Range
Instant
20 sec cooldown
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. |
Improved Healing Wave/Reduces the casting time of your Healing Wave spell by 0.1 sec. Reduces the casting time of your Healing Wave spell by 0.1 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.2 sec. Reduces the casting time of your Healing Wave spell by 0.2 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.3 sec. Reduces the casting time of your Healing Wave spell by 0.3 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.4 sec. Reduces the casting time of your Healing Wave spell by 0.4 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.5 sec. Reduces the casting time of your Healing Wave spell by 0.5 sec. |
Tidal Focus/Reduces the Mana cost of your healing spells by 1%. Reduces the Mana cost of your healing spells by 1%. Next level: Reduces the Mana cost of your healing spells by 2%. Reduces the Mana cost of your healing spells by 2%. Next level: Reduces the Mana cost of your healing spells by 3%. Reduces the Mana cost of your healing spells by 3%. Next level: Reduces the Mana cost of your healing spells by 4%. Reduces the Mana cost of your healing spells by 4%. Next level: Reduces the Mana cost of your healing spells by 5%. Reduces the Mana cost of your healing spells by 5%. |
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Improved Reincarnation/Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Next level: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. |
Ancestral Healing/Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
Totemic Focus/Reduces the Mana cost of your totems by 5%. Reduces the Mana cost of your totems by 5%. Next level: Reduces the Mana cost of your totems by 10%. Reduces the Mana cost of your totems by 10%. Next level: Reduces the Mana cost of your totems by 15%. Reduces the Mana cost of your totems by 15%. Next level: Reduces the Mana cost of your totems by 20%. Reduces the Mana cost of your totems by 20%. Next level: Reduces the Mana cost of your totems by 25%. Reduces the Mana cost of your totems by 25%. |
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Nature's Guidance/Increases your chance to hit with melee attacks and spells by 1%. Increases your chance to hit with melee attacks and spells by 1%. Next level: Increases your chance to hit with melee attacks and spells by 2%. Increases your chance to hit with melee attacks and spells by 2%. Next level: Increases your chance to hit with melee attacks and spells by 3%. Increases your chance to hit with melee attacks and spells by 3%. |
Healing Focus/Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Totemic Mastery/The radius of your totems that affect friendly targets is increased to 30 yd. The radius of your totems that affect friendly targets is increased to 30 yd. |
Healing Grace/Reduces the threat generated by your healing spells by 5%. Reduces the threat generated by your healing spells by 5%. Next level: Reduces the threat generated by your healing spells by 10%. Reduces the threat generated by your healing spells by 10%. Next level: Reduces the threat generated by your healing spells by 15%. Reduces the threat generated by your healing spells by 15%. |
Restorative Totems/Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 25%. Increases the effect of your Mana Spring and Healing Stream Totems by 25%. |
Tidal Mastery/Increases the critical effect chance of your healing and lightning spells by 1%. Increases the critical effect chance of your healing and lightning spells by 1%. Next level: Increases the critical effect chance of your healing and lightning spells by 2%. Increases the critical effect chance of your healing and lightning spells by 2%. Next level: Increases the critical effect chance of your healing and lightning spells by 3%. Increases the critical effect chance of your healing and lightning spells by 3%. Next level: Increases the critical effect chance of your healing and lightning spells by 4%. Increases the critical effect chance of your healing and lightning spells by 4%. Next level: Increases the critical effect chance of your healing and lightning spells by 5%. Increases the critical effect chance of your healing and lightning spells by 5%. |
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Flots de soins/Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. |
Nature's Swiftness/Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. |
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Purification/Increases the effectiveness of your healing spells by 2%. Increases the effectiveness of your healing spells by 2%. Next level: Increases the effectiveness of your healing spells by 4%. Increases the effectiveness of your healing spells by 4%. Next level: Increases the effectiveness of your healing spells by 6%. Increases the effectiveness of your healing spells by 6%. Next level: Increases the effectiveness of your healing spells by 8%. Increases the effectiveness of your healing spells by 8%. Next level: Increases the effectiveness of your healing spells by 10%. Increases the effectiveness of your healing spells by 10%. |
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Mana Tide Totem/20 Mana
Instant
5 min cooldown
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. |
Here is the best rotation for leveling, remember to use "Earthbind Kiting" technique as much as you can.
Here is our advice to choose your gear during leveling:
Enhancement : Agility > Strength > Stamina > Intellect > Spirit
Agility’s effect on a Shaman:
Agility will allow you to critically strike and to dodge enemy attacks more often, so if you are lucky you will be able to quickly kill the monsters. If you need a little more health, focus stamina to be more tanky.
Strength’s effect on a Shaman:
Stamina’s effect on a Shaman:
Elemental : Spell damage / int / crit
Once you reach level 40, you'll have enough mana to fight a lot of mobs without having to regen your mana, so you have to focus first on spell damage, then intellect to get a lot of mana and finally the critical rates.
Here are the best weapons for Enhancement during your leveling, be sure to pick only 2H weapons.
Corpsemaker - 28.9 DPS - Lvl 29 - 40% Drop off Overlord Ramtusk Razorfen Kraul.
Ravager - 37.3 DPS - Lvl 37 - 25% Drop off Herod in Scarlet Monastery.
Mograine’s Might - 38.9 DPS - Lvl 39 - 20% Drop off Scarlet Commander Mograine in Scarlet Monastery.
The Chief’s Enforcer - 43.5 DPS - Lvl 45 - 20% Drop off Chief Ukorz Sandscalp Zul Farrak.
Gatorbite Axe - 45.8 DPS - Lvl 48 - 20% Drop off Rotgrip in Maraudon.
Princess Theradras’ Scepter - 46.5 DPS - Lvl 49 - 26% Drop off Princess Theradras Maraudon.
Force of Magma - 48.1 DPS - Lvl 51 - 20% Drop off Bael’Gar Blackrock Depths.
Here are the best staves for Elemental spec during your leveling.
Zum'rah's Vexing Cane - level 42 - 15% drop off Witch Doctor Zum'rah in Zull farack
Kindling Stave – Level 48 – 20% drop off Pyromancer Loregrain from Blackrock Depths
Quel'dorai Channeling Rod – Level 53 – 10% drop off Lethendris in Dire Maul
Staff of Balzaphon – Level 55 – 33% drop off Balazaphon in Stratholme
Trindlehaven Staff – Level 56 – 20% drop off Overlord Wyrmthalak in Blackrock Spire
Lord Valthalak's Staff of Command – Level 58 – 5% drop on a chest spawns upon defeat of King Gordok and after speaking with Cho'Rush the Observer in Dire Maul North when performing a 'Tribute Run.'
Thanks for all these people for marking this guide possible:
Kargoz, Elysium Forum, Nostalrius Forum.
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Here is the guide to get T0 set for rogue
The ultimate PvE guide for DPS Warrior.
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