Warlock Leveling Guide 1-60 for Classic WoW

Check out our warlock leveling guide 1-60 for Vanilla / Classic WoW to help you leveling faster. You'll find the best spec, best gear, addons, to be the first warlock to reach lvl 60!

1. Warlock class overview

Mise à jour le 25/08/2019
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Warlocks are strong, self reliant, tier 1 levelers with nearly every leveling amenity imaginable. High sustain, high survivability, high damage, gear independence, multi target proficiency, world pvp strength, group utility through multiple crowd control options, summons, soulstones, healthstones, and not to mention a free mount at 40 allowing them to invest gold earlier without penalty

The only significant drawback from a leveling perspective is their low mobility possessing neither movement boosting abilities or talents. However, this lack of speed is made up for by Warlocks’ unparalleled ability to sustain combat against multiple enemies at once with virtually 0 downtime.

This is achieved in part through their tanky voidwalker and imp drain soul, by mainly because warlocks are the only class in the game that are able to utilize health and mana as interchangeable resources through life tap and drain life.

Their ability to turn a couple global cooldowns into hyper efficient damage over time spells that will have impact for 20+ seconds allows them to utilize natural mana regeneration per the 5 second rule earlier than almost every other class.

My favorite aspect of Warlock leveling, and this is a sentiment echoed by every Warlock I spoke with is that class is highly flexible and lends itself to your playstyle. There is no cookie cutter build you have to follow and there are many viable ways to level a Warlock efficiently.

With that said, take everything in this guide with a grain of salt and let’s begin!

warlock leveling 1-60

Warlock strenghts

  • Tier 1 Leveling Speed
  • High Damage
  • High Sustain
  • High Utility
  • Self-Reliant
  • Multi-Target Excellence
  • Low Gear Dependance
  • Strong Open World PvP
  • Free level 40 Mount

Warlock weaknesses

  • Low Mobility
  • Reduced Inventory Space (Soul Shards)
  • Pet Training Cost (Grimoires)

2. Best race for warlock in wow classic

Here is our selection of the best warlock race in wow classic for PVE or PVP.

warlock race

Alliance PvP : Gnome

Gnome is the race with the highest base intellect of the game.
Racial passif : +5% intellect, best stat for you.
Skill : Very powerful in PvP to avoid getting kited.

Horde PVE & PVP : Orc

 Hardiness - One of the best PvP racial skills, one resist can change a fight!

Horde PvP : Undead

 Volonté des reprouvés : One of the best PvP Racials, you'll be the nightmare of warlock / priest.
Canibal : Free food! Serve yourself.

3. General Tips for leveling as a warlock

Here are some tips to progress quickly during your leveling as a warlock in classic wow.

  • Ideally you should only be fighting mobs that are of equal level, or 1 - 2 levels below your level.
  • Don’t overkill mobs with your abilities. Make sure you spend mana efficiently and pool it whenever possible.
  • Keep your Food + First Aid up to date!
  • If you see a mage, ask for stacks of food + int and tip him! (your weapon skill will likely not be maxed).
  • If you PvP and don't plan to do any raiding, take Engineering. If you PvE, take Tailoring. Those are the only rules. Your 2nd profession is really up to you.

Here are some tips to help you leveling faster:

Tips 1:
Lifetap does not prevent natural mana regeneration per the 5 second rule since you are using health as the resource to fund it not mana. This means you don’t need to front load  lifetaps into your rotation cycle like many guides suggest.

Tips 2:
Immolate is your least damage to mana efficient spell until siphon life. If you are having mana issues you can always remove this from your rotation and rely more on your wand, although if this is the case you are likely mismanaging your hp / mana.

Tips 3:
Consider leveling First Aid so you can bandage both yourself and your pet. Health funnel is kinda trash.

Tips 4:
At stages of the game your wand will potentially do more damage than your abilities. Sometimes it is appropriate to prioritize wand damage over dots, especially because you don’t have to wait for a GCD to finish when using instants before starting to wand.

Tips 5 :
It's important to save your money as you are leveling; Warlocks don't need to purchase a mount, but we can spend our money on gear, so it's a very good idea to start saving now. 

Purchase only the following skills during your leveling :

Additionally, only purchase the Voidwalker books. You can buy the upgrades to the other demons later when you turn level 60. It's also cheaper to do it this way too, as buying a level 6 skill book will automatically learn levels 1-5.

4. Warlock addons

Pack d'addons de démarrage - Click on this link to go to the addon, you want to get the essential addons from WoW Classic without having to search for them or compare them?

Our Addon Starter Pack is here to help you. In one click, you get the complete pack of the best addons in each category (Bag, Loot, Combat, Action Bars, etc...) to launch yourself into the WoW Classic adventure.


XP / Hr  Tracker - Click to download
Track your levelling efficiency accurately. You will have information such as your XP / hour, XP / minute and XP average per kill. An optimization tool for the most advanced.

Neat Plates <- Click to download
Neat Plates tracks the spell effects you cast (HoTs, DoTs, buffs, debuffs, etc.). You can see exactly how much time is left on your spells so that you know when they end so that you can restart them.


Outfitter
- Click to download

This addon allows you to easily exchange your equipment. Especially useful to switch to a Esprit stuff between fights to reduce regeneration downtime when you need to take your horse or run from one spot to another.

5. Warlock macros

You'll find below a few macros that will be useful during your leveling process:

Drain soul + send back your pet to be sure Drain Soul proc
/cast Drain Soul(Rank 1)
/petfollow

Pet Attack + Cast Spell
/petattack
/cast (*Put Spell Here*)

Standalone Pet Send Macro
/petattack

Pet Recall Macro
/petfollow

6. Best spec for leveling as a warlock

The best spec for leveling your warlock 1-60 is the Affli / Demono spec.

It can boost the health and damage of your pet, which is essential to increase your leveling speed, while adding consistent damage to your DOTs.

Affli / Demono : 30/21/0

Affliction
Suppression

Suppression

/

Reduces the chance for enemies to resist your Affliction spells by 2%.

Reduces the chance for enemies to resist your Affliction spells by 2%.

Next level:

Reduces the chance for enemies to resist your Affliction spells by 4%.

Reduces the chance for enemies to resist your Affliction spells by 4%.

Next level:

Reduces the chance for enemies to resist your Affliction spells by 6%.

Reduces the chance for enemies to resist your Affliction spells by 6%.

Next level:

Reduces the chance for enemies to resist your Affliction spells by 8%.

Reduces the chance for enemies to resist your Affliction spells by 8%.

Next level:

Reduces the chance for enemies to resist your Affliction spells by 10%.

Reduces the chance for enemies to resist your Affliction spells by 10%.

Improved Corruption

Improved Corruption

/

Reduces the casting time of your Corruption spell by 0.4 sec.

Reduces the casting time of your Corruption spell by 0.4 sec.

Next level:

Reduces the casting time of your Corruption spell by 0.8 sec.

Reduces the casting time of your Corruption spell by 0.8 sec.

Next level:

Reduces the casting time of your Corruption spell by 1.2 sec.

Reduces the casting time of your Corruption spell by 1.2 sec.

Next level:

Reduces the casting time of your Corruption spell by 1.6 sec.

Reduces the casting time of your Corruption spell by 1.6 sec.

Next level:

Reduces the casting time of your Corruption spell by 2 sec.

Reduces the casting time of your Corruption spell by 2 sec.

Improved Curse of Weakness

Improved Curse of Weakness

/

Increases the effect of your Curse of Weakness by 6%.

Increases the effect of your Curse of Weakness by 6%.

Next level:

Increases the effect of your Curse of Weakness by 13%.

Increases the effect of your Curse of Weakness by 13%.

Next level:

Increases the effect of your Curse of Weakness by 20%.

Increases the effect of your Curse of Weakness by 20%.

Improved Drain Soul

Improved Drain Soul

/

Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.

Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.

Next level:

Gives you a 100% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.

Gives you a 100% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.

Improved Life Tap

Improved Life Tap

/

Increases the amount of Mana awarded by your Life Tap spell by 10%.

Increases the amount of Mana awarded by your Life Tap spell by 10%.

Next level:

Increases the amount of Mana awarded by your Life Tap spell by 20%.

Increases the amount of Mana awarded by your Life Tap spell by 20%.

Improved Drain Life

Improved Drain Life

/

Increases the Health drained by your Drain Life spell by 2%.

Increases the Health drained by your Drain Life spell by 2%.

Next level:

Increases the Health drained by your Drain Life spell by 4%.

Increases the Health drained by your Drain Life spell by 4%.

Next level:

Increases the Health drained by your Drain Life spell by 6%.

Increases the Health drained by your Drain Life spell by 6%.

Next level:

Increases the Health drained by your Drain Life spell by 8%.

Increases the Health drained by your Drain Life spell by 8%.

Next level:

Increases the Health drained by your Drain Life spell by 10%.

Increases the Health drained by your Drain Life spell by 10%.

Improved Curse of Agony

Improved Curse of Agony

/

Increases the damage done by your Curse of Agony by 2%.

Increases the damage done by your Curse of Agony by 2%.

Next level:

Increases the damage done by your Curse of Agony by 4%.

Increases the damage done by your Curse of Agony by 4%.

Next level:

Increases the damage done by your Curse of Agony by 6%.

Increases the damage done by your Curse of Agony by 6%.

Fel Concentration

Fel Concentration

/

Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Next level:

Gives you a 28% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Gives you a 28% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Next level:

Gives you a 42% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Gives you a 42% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Next level:

Gives you a 56% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Gives you a 56% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Next level:

Gives you a 70% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Gives you a 70% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Amplify Curse

Amplify Curse

/

Instant
3 min cooldown

Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

Grim Reach

Grim Reach

/

Increases the range of your Affliction spells by 10%.

Increases the range of your Affliction spells by 10%.

Next level:

Increases the range of your Affliction spells by 20%.

Increases the range of your Affliction spells by 20%.

Nightfall

Nightfall

/

Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

Next level:

Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

Improved Drain Mana

Improved Drain Mana

/

Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.

Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.

Next level:

Causes 30% of the Mana drained by your Drain Mana spell to damage the opponent.

Causes 30% of the Mana drained by your Drain Mana spell to damage the opponent.

Siphon Life

Siphon Life

/

150 Mana
30 yd range
Instant

Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.

Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.

Curse of Exhaustion

Curse of Exhaustion

/

8% of base Mana
30 yd range
Instant

Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.

Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.

Improved Curse of Exhaustion

Improved Curse of Exhaustion

/

Increases the speed reduction of your Curse of Exhaustion by 5%.

Increases the speed reduction of your Curse of Exhaustion by 5%.

Next level:

Increases the speed reduction of your Curse of Exhaustion by 10%.

Increases the speed reduction of your Curse of Exhaustion by 10%.

Next level:

Increases the speed reduction of your Curse of Exhaustion by 15%.

Increases the speed reduction of your Curse of Exhaustion by 15%.

Next level:

Increases the speed reduction of your Curse of Exhaustion by 20%.

Increases the speed reduction of your Curse of Exhaustion by 20%.

Shadow Mastery

Shadow Mastery

/

Increases the damage dealt or life drained by your Shadow spells by 2%.

Increases the damage dealt or life drained by your Shadow spells by 2%.

Next level:

Increases the damage dealt or life drained by your Shadow spells by 4%.

Increases the damage dealt or life drained by your Shadow spells by 4%.

Next level:

Increases the damage dealt or life drained by your Shadow spells by 6%.

Increases the damage dealt or life drained by your Shadow spells by 6%.

Next level:

Increases the damage dealt or life drained by your Shadow spells by 8%.

Increases the damage dealt or life drained by your Shadow spells by 8%.

Next level:

Increases the damage dealt or life drained by your Shadow spells by 10%.

Increases the damage dealt or life drained by your Shadow spells by 10%.

Dark Pact

Dark Pact

/

20 yd range
Instant

Drains 150 of your pet's Mana, returning 100% to you.

Drains 150 of your pet's Mana, returning 100% to you.

Demonology
Improved Healthstone

Improved Healthstone

/

Increases the amount of Health restored by your Healthstone by 10%.

Increases the amount of Health restored by your Healthstone by 10%.

Next level:

Increases the amount of Health restored by your Healthstone by 20%.

Increases the amount of Health restored by your Healthstone by 20%.

Improved Imp

Improved Imp

/

Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.

Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.

Next level:

Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 20%.

Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 20%.

Next level:

Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.

Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.

Demonic Embrace

Demonic Embrace

/

Increases your total Stamina by 3% but reduces your total Spirit by 1%.

Increases your total Stamina by 3% but reduces your total Spirit by 1%.

Next level:

Increases your total Stamina by 6% but reduces your total Spirit by 2%.

Increases your total Stamina by 6% but reduces your total Spirit by 2%.

Next level:

Increases your total Stamina by 9% but reduces your total Spirit by 3%.

Increases your total Stamina by 9% but reduces your total Spirit by 3%.

Next level:

Increases your total Stamina by 12% but reduces your total Spirit by 4%.

Increases your total Stamina by 12% but reduces your total Spirit by 4%.

Next level:

Increases your total Stamina by 15% but reduces your total Spirit by 5%.

Increases your total Stamina by 15% but reduces your total Spirit by 5%.

Improved Health Funnel

Improved Health Funnel

/

Increases the amount of Health transferred by your Health Funnel spell by 10%.

Increases the amount of Health transferred by your Health Funnel spell by 10%.

Next level:

Increases the amount of Health transferred by your Health Funnel spell by 20%.

Increases the amount of Health transferred by your Health Funnel spell by 20%.

Improved Voidwalker

Improved Voidwalker

/

Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.

Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.

Next level:

Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 20%.

Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 20%.

Next level:

Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%.

Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%.

Fel Intellect

Fel Intellect

/

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 3%.

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 3%.

Next level:

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 6%.

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 6%.

Next level:

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 9%.

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 9%.

Next level:

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 12%.

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 12%.

Next level:

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 15%.

Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 15%.

Improved Succubus

Improved Succubus

/

Increases the effect of your Succubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 10%.

Increases the effect of your Succubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 10%.

Next level:

Increases the effect of your Succubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 20%.

Increases the effect of your Succubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 20%.

Next level:

Increases the effect of your Succubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 30%.

Increases the effect of your Succubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 30%.

Fel Domination

Fel Domination

/

Instant
15 min cooldown

Your next Imp, Voidwalker, Succubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

Your next Imp, Voidwalker, Succubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

Fel Stamina

Fel Stamina

/

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 3%.

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 3%.

Next level:

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 6%.

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 6%.

Next level:

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 9%.

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 9%.

Next level:

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 12%.

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 12%.

Next level:

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 15%.

Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 15%.

Master Summoner

Master Summoner

/

Reduces the casting time of your Imp, Voidwalker, Succubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.

Reduces the casting time of your Imp, Voidwalker, Succubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.

Next level:

Reduces the casting time of your Imp, Voidwalker, Succubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

Reduces the casting time of your Imp, Voidwalker, Succubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

Unholy Power

Unholy Power

/

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 4%.

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 4%.

Next level:

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 8%.

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 8%.

Next level:

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 12%.

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 12%.

Next level:

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 16%.

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 16%.

Next level:

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 20%.

Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 20%.

Improved Enslave Demon

Improved Enslave Demon

/

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 2% and reduces the resist chance by 2%.

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 2% and reduces the resist chance by 2%.

Next level:

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 4% and reduces the resist chance by 4%.

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 4% and reduces the resist chance by 4%.

Next level:

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 6% and reduces the resist chance by 6%.

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 6% and reduces the resist chance by 6%.

Next level:

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 8% and reduces the resist chance by 8%.

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 8% and reduces the resist chance by 8%.

Next level:

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 10% and reduces the resist chance by 10%.

Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 10% and reduces the resist chance by 10%.

Demonic Sacrifice

Demonic Sacrifice

/

100 yd range
Instant

When activated, sacrifices your summoned demon to grant you an effect that lasts 1800 sec. The effect is canceled if any Demon is summoned.

Imp: Increases your Fire damage by 15%.

Voidwalker: Restores 3% of total Health every 4 sec.

Succubus: Increases your Shadow damage by 15%.

Felhunter: Restores 2% of total Mana every 4 sec.

When activated, sacrifices your summoned demon to grant you an effect that lasts 1800 sec. The effect is canceled if any Demon is summoned.

Imp: Increases your Fire damage by 15%.

Voidwalker: Restores 3% of total Health every 4 sec.

Succubus: Increases your Shadow damage by 15%.

Felhunter: Restores 2% of total Mana every 4 sec.

Improved Firestone

Improved Firestone

/

Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.

Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.

Next level:

Increases the bonus Fire damage from Firestones and the Firestone effect by 30%.

Increases the bonus Fire damage from Firestones and the Firestone effect by 30%.

Master Demonologist

Master Demonologist

/

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 4%.

Voidwalker - Reduces physical damage taken by 2%.

Succubus - Increases all damage caused by 2%.

Felhunter - Increases all resistances by .2 per level.

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 4%.

Voidwalker - Reduces physical damage taken by 2%.

Succubus - Increases all damage caused by 2%.

Felhunter - Increases all resistances by .2 per level.

Next level:

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 8%.

Voidwalker - Reduces physical damage taken by 4%.

Succubus - Increases all damage caused by 4%.

Felhunter - Increases all resistances by .4 per level.

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 8%.

Voidwalker - Reduces physical damage taken by 4%.

Succubus - Increases all damage caused by 4%.

Felhunter - Increases all resistances by .4 per level.

Next level:

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 12%.

Voidwalker - Reduces physical damage taken by 6%.

Succubus - Increases all damage caused by 6%.

Felhunter - Increases all resistances by .6 per level.

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 12%.

Voidwalker - Reduces physical damage taken by 6%.

Succubus - Increases all damage caused by 6%.

Felhunter - Increases all resistances by .6 per level.

Next level:

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 16%.

Voidwalker - Reduces physical damage taken by 8%.

Succubus - Increases all damage caused by 8%.

Felhunter - Increases all resistances by .8 per level.

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 16%.

Voidwalker - Reduces physical damage taken by 8%.

Succubus - Increases all damage caused by 8%.

Felhunter - Increases all resistances by .8 per level.

Next level:

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 20%.

Voidwalker - Reduces physical damage taken by 10%.

Succubus - Increases all damage caused by 10%.

Felhunter - Increases all resistances by 1 per level.

Grants both the Warlock and the summoned demon an effect as long as that demon is active.

Imp - Reduces threat caused by 20%.

Voidwalker - Reduces physical damage taken by 10%.

Succubus - Increases all damage caused by 10%.

Felhunter - Increases all resistances by 1 per level.

Soul Link

Soul Link

/

20% of base Mana
100 yd range
Instant

When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.

When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.

Improved Spellstone

Improved Spellstone

/

Increases the amount of damage absorbed by your Spellstone by 15%.

Increases the amount of damage absorbed by your Spellstone by 15%.

Next level:

Increases the amount of damage absorbed by your Spellstone by 30%.

Increases the amount of damage absorbed by your Spellstone by 30%.

Destruction
Improved Shadow Bolt

Improved Shadow Bolt

/

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Next level:

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 8% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 8% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Next level:

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 12% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 12% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Next level:

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 16% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 16% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Next level:

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Cataclysm

Cataclysm

/

Reduces the Mana cost of your Destruction spells by 1%.

Reduces the Mana cost of your Destruction spells by 1%.

Next level:

Reduces the Mana cost of your Destruction spells by 2%.

Reduces the Mana cost of your Destruction spells by 2%.

Next level:

Reduces the Mana cost of your Destruction spells by 3%.

Reduces the Mana cost of your Destruction spells by 3%.

Next level:

Reduces the Mana cost of your Destruction spells by 4%.

Reduces the Mana cost of your Destruction spells by 4%.

Next level:

Reduces the Mana cost of your Destruction spells by 5%.

Reduces the Mana cost of your Destruction spells by 5%.

Bane

Bane

/

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

Next level:

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.

Next level:

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.

Next level:

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.

Next level:

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.

Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.

Aftermath

Aftermath

/

Gives your Destruction spells a 2% chance to daze the target for 5 sec.

Gives your Destruction spells a 2% chance to daze the target for 5 sec.

Next level:

Gives your Destruction spells a 4% chance to daze the target for 5 sec.

Gives your Destruction spells a 4% chance to daze the target for 5 sec.

Next level:

Gives your Destruction spells a 6% chance to daze the target for 5 sec.

Gives your Destruction spells a 6% chance to daze the target for 5 sec.

Next level:

Gives your Destruction spells a 8% chance to daze the target for 5 sec.

Gives your Destruction spells a 8% chance to daze the target for 5 sec.

Next level:

Gives your Destruction spells a 10% chance to daze the target for 5 sec.

Gives your Destruction spells a 10% chance to daze the target for 5 sec.

Improved Firebolt

Improved Firebolt

/

Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.

Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.

Next level:

Reduces the casting time of your Imp's Firebolt spell by 1 sec.

Reduces the casting time of your Imp's Firebolt spell by 1 sec.

Improved Lash of Pain

Improved Lash of Pain

/

Reduces the cooldown of your Succubus' Lash of Pain spell by 3 sec.

Reduces the cooldown of your Succubus' Lash of Pain spell by 3 sec.

Next level:

Reduces the cooldown of your Succubus' Lash of Pain spell by 6 sec.

Reduces the cooldown of your Succubus' Lash of Pain spell by 6 sec.

Devastation

Devastation

/

Increases the critical strike chance of your Destruction spells by 1%.

Increases the critical strike chance of your Destruction spells by 1%.

Next level:

Increases the critical strike chance of your Destruction spells by 2%.

Increases the critical strike chance of your Destruction spells by 2%.

Next level:

Increases the critical strike chance of your Destruction spells by 3%.

Increases the critical strike chance of your Destruction spells by 3%.

Next level:

Increases the critical strike chance of your Destruction spells by 4%.

Increases the critical strike chance of your Destruction spells by 4%.

Next level:

Increases the critical strike chance of your Destruction spells by 5%.

Increases the critical strike chance of your Destruction spells by 5%.

Shadowburn

Shadowburn

/

105 Mana
20 yd range
Instant
15 sec cooldown

Instantly blasts the target for 87 to 100 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. Need a Soul Shard

Instantly blasts the target for 87 to 100 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. Need a Soul Shard

Intensity

Intensity

/

Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.

Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.

Next level:

Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.

Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.

Destructive Reach

Destructive Reach

/

Increases the range of your Destruction spells by 10%.

Increases the range of your Destruction spells by 10%.

Next level:

Increases the range of your Destruction spells by 20%.

Increases the range of your Destruction spells by 20%.

Improved Searing Pain

Improved Searing Pain

/

Increases the critical strike chance of your Searing Pain spell by 2%.

Increases the critical strike chance of your Searing Pain spell by 2%.

Next level:

Increases the critical strike chance of your Searing Pain spell by 4%.

Increases the critical strike chance of your Searing Pain spell by 4%.

Next level:

Increases the critical strike chance of your Searing Pain spell by 6%.

Increases the critical strike chance of your Searing Pain spell by 6%.

Next level:

Increases the critical strike chance of your Searing Pain spell by 8%.

Increases the critical strike chance of your Searing Pain spell by 8%.

Next level:

Increases the critical strike chance of your Searing Pain spell by 10%.

Increases the critical strike chance of your Searing Pain spell by 10%.

Pyroclasm

Pyroclasm

/

Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.

Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.

Next level:

Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec.

Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec.

Improved Immolate

Improved Immolate

/

Increases the initial damage of your Immolate spell by 5%.

Increases the initial damage of your Immolate spell by 5%.

Next level:

Increases the initial damage of your Immolate spell by 10%.

Increases the initial damage of your Immolate spell by 10%.

Next level:

Increases the initial damage of your Immolate spell by 15%.

Increases the initial damage of your Immolate spell by 15%.

Next level:

Increases the initial damage of your Immolate spell by 20%.

Increases the initial damage of your Immolate spell by 20%.

Next level:

Increases the initial damage of your Immolate spell by 25%.

Increases the initial damage of your Immolate spell by 25%.

Ruin

Ruin

/

Increases the critical strike damage bonus of your Destruction spells by 100%.

Increases the critical strike damage bonus of your Destruction spells by 100%.

Emberstorm

Emberstorm

/

Increases the damage done by your Fire spells by 2%.

Increases the damage done by your Fire spells by 2%.

Next level:

Increases the damage done by your Fire spells by 4%.

Increases the damage done by your Fire spells by 4%.

Next level:

Increases the damage done by your Fire spells by 6%.

Increases the damage done by your Fire spells by 6%.

Next level:

Increases the damage done by your Fire spells by 8%.

Increases the damage done by your Fire spells by 8%.

Next level:

Increases the damage done by your Fire spells by 10%.

Increases the damage done by your Fire spells by 10%.

Conflagrate

Conflagrate

/

165 Mana
30 yd range
Instant
10 sec cooldown

Ignites a target that is already afflicted by Immolate, dealing 240 to 307 Fire damage and consuming the Immolate spell.

Ignites a target that is already afflicted by Immolate, dealing 240 to 307 Fire damage and consuming the Immolate spell.

Warlock
0 / 0 / 0
Level required: -

Here is the best order for choosing your talents from lvl 10 to lvl 60 (from left to right)

warlock leveling 1-60 talent

7. DPS Cycle for leveling as a warlock

Leveling 1-10
  • If you are ever at 100% HP you are likely misplaying - push the limits of your combat efficiency.
  • Train First Aid ASAP
  • Save every single copper - you will need money for gear upgrades.

Once you get your Imp, start Triangle Trapping your mobs:

  • Send your Imp to engage a target.
  • Strafe left or right forming a Triangle Formation between the target, your Imp, and yourself.
  • Let the imp build threat with firebolts then rip threat away from your imp with shadowbolt. The travel time between your imp and you should be more than enough to kill the mob without taking any damage.

Here is the cycle of dps to respect for these levels.

warlock wow classic

Dots are situationally useful in this bracket but I don’t usually bother applying them as Shadowbolt is more efficient at dealing on damage and threat.

Leveling 10-20

Get your Voidwalker ASAP so you can start Fear Juggling. If you have instant cast Corruption engage mobs with the following rotation if you are doing multi target sustained grinding:

Send Voidwalker in  while casting Immolate -> CoA -> Corruption -> Wand -> Drain Soul (Rank 1) right before death

With NO instant corruption:  Send Voidwalker while casting Corruption -> CoA -> Wand -> Drain Soul right before death

Send Voidwalker at Target 1 and dot it, Fear Target 2 then apply dots, send your voidwalker at Target 3 and dot it. Rinse and repeat, there should be no downtime if you manage resources well. Life tap if you have excess health, Drain Soul when a mob is about to die.

Here is the cycle of dps to respect for these levels.

warlock wow classic
Leveling 20-30
warlock wow classic
Leveling 30-40
  • Starting at level 37 start attempting to have a Shadoweave Set crafted for you (Gloves, Mask, Pants, Robe, Shoulders). This is an amazing foundation for gear going into raids.
  • Get Free level 40 mount!
  • Starting at 31 when you get Siphon Life you can start using it to get more damage on juggled fear mobs. But warning it is not very mana efficient and causes healing aggro!
  • On secondary / tertiary feared mobs siphon is higher priority than immolate since it has no cast time.

Here is the cycle of dps to respect for these levels.

warlock wow classic
Leveling 40+


  • Skip Training Curse of Shadow, Soul Fire
  • Use Howl of Terror (AOE fear) to your advantage to push your combat efficiency further.
  • Use Death Coi on CD on juggled mobs. Once you get it at 42 Improved Lifetap has 0 downside. The HP you gain from DC is more than the cost of tap.
  • Mobs start to become tankier and more resilient to your dots. Consider using Siphon more if it will be more efficient.
  • Do the level 50 Class Quest “An Imp’s Request” for an amazing trinket.


warlock wow classic

8. Best gear for leveling as a warlock

For leveling, do not focus on gear with + spell power, it’s not efficient.

You need a LOT of SpellPower stat to actually make a difference., I'm talking about having a full set of SP gear.

To get this gear you'll need to waste both time and money by leveling up Tailoring, buying the recipes (one of them is in a house in the middle of nowhere in the Wetlands) and farm the resources to craft this gear.

The rest comes from blue BoE World drops, which you'll either need luck to get or you're gonna end up wasting money by buying them from the AH (thus wasting your time as well as you'll have to travel to town, then back to your questing zone).

The other stats are just better to stack and much easier to get without having to go out of your way.

  • Intellect = Increases Mana Points by 15 per 1 point and chance to score a critical strike with spells. A must have!
  • Stamina = Increases HP by 10 per 1 point, very important for warlock because you can convert it into mana with the "Life Tap" skill.
  • Spirit = Increases out of combat HP and Mana regeneration
warlock gear vanilla

Priority: Intellect > Stamina > Spirit

Of course, if you get gear with spell damage, do not hesitate. But do not sacrifice [x] spirit or intellect only for that.

A quick glance at stats for PVE HL :

  • Spell power: must have for mage in PVE raids and dungeons, but not really useful during the leveling session.
  • Spell Hit : Very good stat in PVE as well for end game raiding
  • Spell Crit : Same as Spell Hit, very good stat as well

9. FINISH your target with your wand!

This trick is very important during leveling because the natural regeneration of mana (based on your total spirit) begins 5 seconds after your last spell.

Because of that mechanic, it is better to tank some hits with your HP to finish the mob with a wand (0 mana) and be able to get 2-3 ticks of natural mana regen before attacking the next opponent.

Best wands for leveling:

Here is the list of the best wand to get during your leveling.

Baguette magique inférieure : Lvl 5 : Lesser Magic Wand - Crafted Green from Enchanting

Baguette magique supérieure : Lvl 13 : Greater Magic Wand - Enchanting

Sceptre du tombeau : Lvl 27 : Quest Reward “Blackfathom Villainy” Blackfathom Deeps :

Bâtonnet d'excavation : Lvl 29 : Quest Reward “Ormer’s Revenge” Wetlands : 

Baguette gnome : Lvl 35 : Quest Reward “Sunken Treasure” Arathi Highlands :

Baguette de Blackbone : Lvl 41 : Wand Vendor sells this white wand in all capital cities

Bâton de flamboyance : Lvl 45 : Quest Reward “The Morrow Stone” Feralas :

Fusil nuisible : Lvl 46 : Drops from Noxxion in Maraudon at 20%

Baguette de canalisation de mana : Lvl 56 : Drops from Cho’Rush the Observer in Dire Maul 25%

Special Thanks

Thanks for all these people for marking this guide possible:
Kargoz, Elysium Forum, Nostalrius Forum.

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